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 Post subject: [RELEASED]Standoff
 Post Posted: Sun Nov 02, 2014 12:02 pm 
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Joined: Mon Jun 09, 2014 10:22 am
Posts: 317
Been working on another map for almost two weeks. As said in the interview I wanted to do something different, but its hard to get rid of certain habits. Working on a map situated inside a Nuclear Missile Silo. Never been inside such a thing so most is fantasy.

Story is that Cvernian rebels manage to enter a Nuclear Missile base and time is running out. Get in and eliminate the thread. The missile is a free model and I will check for a better Missile later. Want to archieve interesting lightning and layout ment for Competative gameplay. So interesting chokepoints and routes.
Screens are all wip and I want to add as much as detail later on.

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Last edited by Drecks on Thu Dec 25, 2014 8:31 am, edited 2 times in total.

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 Post subject: Re: [WIP]Standoff
 Post Posted: Sun Nov 02, 2014 12:17 pm 
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Posts: 342
Looking good so far :). Good luck!

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 Post subject: Re: [WIP]Standoff
 Post Posted: Sun Nov 02, 2014 12:44 pm 
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Location: netherland
looking good


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 Post subject: Re: [WIP]Standoff
 Post Posted: Sun Nov 02, 2014 1:34 pm 
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Location: Chi-Town
Can't wait! :mrgreen:

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 Post subject: Re: [WIP]Standoff
 Post Posted: Sun Nov 02, 2014 2:23 pm 
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Joined: Fri Oct 28, 2011 1:11 pm
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Location: Czervenia
i was waiting for news of your "inside map" venture you spoke of in the dev interview Drecks :mrgreen:

looks good, keep us updated :)

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 Post subject: Re: [WIP]Standoff
 Post Posted: Tue Nov 04, 2014 8:19 pm 
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Looks great!

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 Post subject: Re: [WIP]Standoff
 Post Posted: Wed Nov 05, 2014 8:19 am 
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Joined: Mon Jun 09, 2014 10:22 am
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Thanks.

For now the layout is almost done. Its a smaller map than I use to do.
Need to slow down a bit and check most areas to get red of the sloppy parts.
And one of the floor meshes have this weird blinking.

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 Post subject: Re: [WIP]Standoff
 Post Posted: Wed Nov 05, 2014 5:10 pm 
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Quote:
And one of the floor meshes have this weird blinking.

Z fighting=2 meshes in the same world space...One says to the other"My Space"""the other says"my Space"Then its on like Kung fu fighting""Z fighting"""


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 Post subject: Re: [WIP]Standoff
 Post Posted: Wed Nov 05, 2014 7:06 pm 
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No its not Z-Fighting. Its that blue floorpart with some sort of vent system in it.
The one visible in the 2th screen. While play in editor I see these thiny white sparks
of light. Not a real issue at this moment.

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 Post subject: Re: [WIP]Standoff
 Post Posted: Thu Nov 06, 2014 4:56 am 
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Joined: Sun Jun 22, 2014 9:10 pm
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Look very good !!


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