Hello Everyone,
While back as some of you remember, Everyday I would blab blab blab about how I wanted the editor to start making map....CSAR and Dusk in particular. They got so sick of me asking, they gave it to me just to shut me up...lol j/k Nah I really do appreciate the opportunity.
Today I just wanted to show you guys a work in progress screenshot of CSAR. I also changed the name of the map, since it's not a "port" and it's build from the ground up with a different theme.
The layout and scale is identical to the original, but that's it, everything else is more modern up to date.
I wanted to capture the abandoned environment look. Overgrown, old broken pipes, cracked concrete.
Currently the map is in private testing, and hope to release it soon.
Thank you for reading!
John "Wolverine" Chalabi
Edit I removed the screenshot for the name.
Map is now called "Operation:CSAR"
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Released June 5th, 2014Layout Based On AA2 Map SF-CSAR.
There Are 3 Objectives in the map. The Blackhawk has 2. After securing Yankee There is a slight Delay before Zulu becomes active. You need to secure Zulu to destroy it. You will also Need to Secure the Pilot X-ray Objective.
This is Beta 1, So the map will be updated till its ready to be final. Pilot room kismet sequence has been removed for this version. I'm also working on sequence to blow up the hawk after prepping it like in AA2.
Please leave any comments or suggestion in the SWS page. and here as well
SWS Page ----->
http://steamcommunity.com/sharedfiles/f ... =267728689Thank you for playing my map.... More info to come soon! Enjoy!
http://youtu.be/iJmrHn_IBjo








