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 Post subject: [=K.S=] Pipeline
 Post Posted: Mon Dec 15, 2014 4:45 am 
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Joined: Wed Nov 21, 2012 7:28 am
Posts: 25
Hello all!

I'm doing a Pipeline's map reloaded for aapg.
Screenshoots:

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Steam link : http://steamcommunity.com/sharedfiles/filedetails/?id=347931567

Thanks to report bugs on our website : http://www.kassosteam.com
Or leave a comment on steam's map page.

Enjoy & Have fun! :mrgreen:

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 Post subject: Re: [=K.S=] Pipeline
 Post Posted: Mon Dec 15, 2014 5:01 am 
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Joined: Fri Oct 28, 2011 1:11 pm
Posts: 3518
Location: Czervenia
lots of detail, fresh look to a familiar playspace..

nice work!

edit - after running around on this offline, its very impressive! love the new look and industrial feel of the map.. theres a few places that need physical materials added (mostly on floors) and a few places where meshes are colliding causing flickering.. but all in all, its a great looking map, that is very nicely done :mrgreen:

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 Post subject: Re: [=K.S=] Pipeline
 Post Posted: Mon Dec 15, 2014 10:21 am 
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Joined: Sun Sep 14, 2014 9:38 am
Posts: 1236
Pipeline version 23? :-D

Good work tho. A different twist on it to the others i like the grunge/overgrown style of it.

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 Post subject: Re: [=K.S=] Pipeline
 Post Posted: Mon Dec 15, 2014 10:53 am 
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Joined: Fri Mar 08, 2013 9:32 am
Posts: 1435
Location: Portugal
Good stuff. I like it.
I hope that eventually one of the many pipeline versions actually gets some playtime someday. I wouldn't mind if it was yours.

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 Post subject: Re: [=K.S=] Pipeline
 Post Posted: Mon Dec 15, 2014 11:00 am 
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Joined: Wed Nov 27, 2013 9:45 pm
Posts: 1442
Location: Chi-Town
Very impressive from the screenshots. I'll check it out when I get home from work and hopefully get back to you with some feedback. Good job!

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 Post subject: Re: [=K.S=] Pipeline
 Post Posted: Mon Dec 15, 2014 12:12 pm 
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Joined: Fri Jul 11, 2008 6:20 am
Posts: 1817
Location: =HOLLAND=
Looks nice, keep up the good work :)

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 Post subject: Re: [=K.S=] Pipeline
 Post Posted: Tue Dec 16, 2014 2:30 am 
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Joined: Mon Aug 21, 2006 6:06 pm
Posts: 640
Love this map LalooZe..
You have done a great job and are getting to have your own distinct style..


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 Post subject: Re: [=K.S=] Pipeline
 Post Posted: Tue Dec 16, 2014 5:02 am 
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Joined: Wed Nov 21, 2012 7:28 am
Posts: 25
Thanks all!

It's a bêta version. I have to finish this map, thanks to report bugs if you test it. I will modify asap.

Good game & Have fun!

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 Post subject: Re: [=K.S=] Pipeline
 Post Posted: Tue Dec 16, 2014 8:46 am 
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Joined: Fri Oct 28, 2011 1:11 pm
Posts: 3518
Location: Czervenia
i like how each area has its own distinct feel and ambience, due to very good use of environ fx, sfx and cunning use of asset placement. the lighting is also very well done. i also like that its not dimensionally exact to the original, giving it its own unique-ness.

its like your running around in a real 'facility' type building thats been left dilapidated. you can really see how much time and effort has been spent making the map.

i really like it and hope to one day see this map on servers with players, playing it.. it deserves it. if AAPG had its own official pipeline port, i would be more than happy with this version if this is what we got :mrgreen:

kudos on a job well done, i look forward to watching it develop further!

for anyone reading this who aint subbed to the map, i recommend you do and check it out for yourselves, the screenshots only show a small fraction of the awesome!


edit- wow.. how many times did i just say the word 'like'?

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 Post subject: Re: [=K.S=] Pipeline
 Post Posted: Wed Dec 17, 2014 3:54 am 
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Joined: Wed Dec 15, 2004 2:41 pm
Posts: 996
Location: Belgium
uni-sol wrote:
edit- wow.. how many times did i just say the word 'like'?


Probably too many but It really sounds like you like this map a lot :D !

Damn, even I am starting to like it as much as you do :P !

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