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 Post subject: Re: [WIP] Ruins
 Post Posted: Mon Jan 26, 2015 9:18 am 
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Joined: Mon Jun 09, 2014 10:22 am
Posts: 317
Reminds me on a map you did for another game in another century. :mrgreen: :mrgreen:

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 Post subject: Re: [WIP] Ruins
 Post Posted: Mon Jan 26, 2015 9:47 am 
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Joined: Wed Nov 27, 2013 9:45 pm
Posts: 1442
Location: Chi-Town
I'm actually still working on that. We moved the project over to UE4...Standalone. :wink:





EDIT: Speaking of which.....when you gonna post picture of your 2 new maps, Rural and Harbor one? :mrgreen:

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 Post subject: Re: [WIP] Ruins
 Post Posted: Mon Jan 26, 2015 7:12 pm 
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Joined: Mon Jun 09, 2014 10:22 am
Posts: 317
-=}WoLvErInE{=- wrote:
EDIT: Speaking of which.....when you gonna post picture of your 2 new maps, Rural and Harbor one? :mrgreen:


The Harbor map is posted a while ago. I will wait with screens of the rural map.
It shaped up nicely, but I would want to really make it nice.

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 Post subject: Re: [WIP] Ruins
 Post Posted: Mon Jan 26, 2015 7:36 pm 
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Joined: Wed Nov 27, 2013 9:45 pm
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Location: Chi-Town
dang, I missed that lol. cool cool ;-)

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 Post subject: Re: [WIP] Ruins
 Post Posted: Mon Jan 26, 2015 7:48 pm 
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Joined: Wed Sep 07, 2005 11:17 am
Posts: 652
Location: Indiana
Great map, too sad the loading of UMM on a server is so frustrating...

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 Post subject: Re: [WIP] Ruins
 Post Posted: Mon Jan 26, 2015 9:25 pm 
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Joined: Wed Nov 27, 2013 9:45 pm
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Location: Chi-Town
They load fine now, people are just giving them a chance.

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 Post subject: Re: Rusindeyev (Beta 1 Released Jan 27th 2015) Ruin.
 Post Posted: Wed Jan 28, 2015 2:13 am 
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Joined: Wed Nov 27, 2013 9:45 pm
Posts: 1442
Location: Chi-Town
CONFIDENTIAL:

Codename - Operation Rusindeyev

Location - Tropical Region, Czervenia

Intel - After a routine satellite fly over the Czervenia Ruin Island, photos reviled troop movement in and around the deserted island. Setiallite photos also reviled nuclear missle being loaded onto the Island. Fearing a Nuclear attack, giving the loacation of the Island, The U.S Army has been rushed into action before it's too late.

Mission Priority/Orders - Secure and Extract the warhead or face complete annihilation.

Do you have what it takes? Good Luck Soliders!

Hooah!



Map Info:

First Release. Please keep in mind this is the 1st version being release. It's a Beta and it will still need improvement. Map has very little optimization done to it so far, so please keep that in mind when responding, I'm open to any suggestion to make the map better. All feedback/comments/suggestions are welcomed. Thank you for playing my Map.

Known Bug

Up in sniper nest, there is an area with invincible blocking volume. It will be fixed for next version.


Beta 1 Released Jan 27th 2015. 1st Release......Enjoy!

http://steamcommunity.com/sharedfiles/f ... =382574850

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Updated Screenshots Jan 25th 2015 :



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 Post subject: Re: Rusindeyev (Beta 1 Released Jan 27th 2015) Ruin.
 Post Posted: Wed Jan 28, 2015 8:05 am 
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Joined: Wed Dec 15, 2004 2:41 pm
Posts: 996
Location: Belgium
Waow this is just awesome ! Superbe !

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 Post subject: Re: Rusindeyev (Beta 1 Released Jan 27th 2015) Ruin.
 Post Posted: Wed Jan 28, 2015 8:41 am 
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Joined: Wed Nov 27, 2013 9:45 pm
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Location: Chi-Town
Thanks. ;-)

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 Post subject: Re: Rusindeyev (Beta 1 Released Jan 27th 2015) Ruin.
 Post Posted: Wed Jan 28, 2015 10:56 am 
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Joined: Tue Nov 03, 2009 8:46 am
Posts: 3018
Looks great as always.. looks like a fun quick tons of action type of map.. just what I like.. personally I would disable sniper and it would work even better

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