Board index » America's Army - Mission Editor » Mission Editor - Community Missions




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 46 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
Author Message
 Post subject: Re: [WIP] Ruins
 Post Posted: Thu Jan 08, 2015 10:46 pm 
Offline

Joined: Wed Nov 27, 2013 9:45 pm
Posts: 1442
Location: Chi-Town
I will adding a lot of lighting. right now its pretty much dominate light. It will be lit up pretty good once im done with it.

_________________
Image


Top 
 Profile  
 
 Post subject: Re: [WIP] Ruins
 Post Posted: Thu Jan 08, 2015 11:25 pm 
Offline
Developer
Developer

Joined: Wed Jun 12, 2013 5:37 pm
Posts: 158
Beautiful job wolverine.


Top 
 Profile  
 
 Post subject: Re: [WIP] Ruins
 Post Posted: Wed Jan 14, 2015 11:14 pm 
Offline

Joined: Wed Nov 27, 2013 9:45 pm
Posts: 1442
Location: Chi-Town
Thank You. I'll have more info by this weekend. :wink:

_________________
Image


Top 
 Profile  
 
 Post subject: Re: [WIP] Ruins
 Post Posted: Fri Jan 16, 2015 12:29 pm 
Offline

Joined: Tue Apr 15, 2003 8:00 pm
Posts: 33
Location: Deep space. (Philadelphia)
Yeah, keep it bright, Night maps fail. Good job tho, I like all your maps so far.

Do you do everything within the editor? or do you model in other programs like 3DS MAX? I remember you needed a plugin for MAX to build for Ghost Recon. I want to start building a map but not sure how hard it is. I work as 3D artist so I get the 3D part just never got into the game editor/engine part.

_________________
VISIT THE BORG WEBSITE
Image


Top 
 Profile  
 
 Post subject: Re: [WIP] Ruins
 Post Posted: Fri Jan 16, 2015 12:53 pm 
Offline

Joined: Wed Nov 27, 2013 9:45 pm
Posts: 1442
Location: Chi-Town
Max, PS and Crazybump. These are not all mine however. I had a friend help me make them long time ago. I have hard drives of stuff I made, or collected over the years. Lucky for me some still look good. :mrgreen:

_________________
Image


Top 
 Profile  
 
 Post subject: Re: [WIP] Ruins
 Post Posted: Sun Jan 25, 2015 2:34 am 
Offline

Joined: Wed Nov 27, 2013 9:45 pm
Posts: 1442
Location: Chi-Town
Ok.....so this still isn't finished product, but I wanted to share what I have so far for some feedback. Appreciate it in advance! :wink:




_________________
Image


Top 
 Profile  
 
 Post subject: Re: [WIP] Ruins
 Post Posted: Sun Jan 25, 2015 2:56 am 
Offline

Joined: Thu Apr 03, 2014 3:32 pm
Posts: 764
Looks good.

Is the beach(Right side from Assault spawn) area blocked off?

_________________
Image


Top 
 Profile  
 
 Post subject: Re: [WIP] Ruins
 Post Posted: Sun Jan 25, 2015 3:22 am 
Offline

Joined: Wed Nov 27, 2013 9:45 pm
Posts: 1442
Location: Chi-Town
Thx bud. Yes, all access to the beach is blocked off. I don't want no funny business. :mrgreen:

_________________
Image


Top 
 Profile  
 
 Post subject: Re: [WIP] Ruins
 Post Posted: Sun Jan 25, 2015 3:54 am 
Offline

Joined: Thu Apr 03, 2014 3:32 pm
Posts: 764
Since I don't play AAPG I cant add much to the gameplay side of the map.
I might be wrong, but I didn't notice any sounds from the water.
A great atmosphere booster even if it's really low, to not too cover all other sounds.

_________________
Image


Top 
 Profile  
 
 Post subject: Re: [WIP] Ruins
 Post Posted: Sun Jan 25, 2015 12:55 pm 
Offline

Joined: Wed Nov 27, 2013 9:45 pm
Posts: 1442
Location: Chi-Town
You're are correct! No sounds at the moment. I waiting to finish everything, then the sounds go in.

_________________
Image


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 46 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next

Board index » America's Army - Mission Editor » Mission Editor - Community Missions


Who is online

Users browsing this forum: No registered users and 2 guests

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron