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 Post subject: Re: Operation: CSAR [Released June 5th, 2014]
 Post Posted: Fri Jul 18, 2014 10:30 am 
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Yes it would be awesome to have that feature. Unfortunately we only have control over which weapon to use.

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 Post subject: Re: Operation: CSAR [Released June 5th, 2014]
 Post Posted: Wed Jul 23, 2014 12:17 am 
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This Network might work for detection of certain type of damage to an object triggering the Objective.

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Here is a testmap I set up, only a grenade will trigger the Objective
https://dl.dropboxusercontent.com/u/628 ... o_Test.zip


The solution might seem odd, and might need further adjustments to work fully.
For instance, I don't know if the location of the "hidden" objective must be reset manually using kismet at round start or not.

A huge advantage of the solution used above is that it used no really special "stuff", what it does is moving the objective in to the area the players are. For your map you will have to scale and move the objective so it covers the entire map in x and y, but is hidden(Either above or below) to that the players cant trigger the objective(Until the Skeletalmesh is blown up)

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 Post subject: Re: Operation: CSAR [Released June 5th, 2014]
 Post Posted: Wed Jul 23, 2014 3:06 am 
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That means, possibility to blow up the BH ? :D

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 Post subject: Re: Operation: CSAR [Released June 5th, 2014]
 Post Posted: Wed Jul 23, 2014 8:54 am 
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Thx Altan. I try this when i get home. I had something similar, it works the first round and it deactivates after that. Even though I had it to reset after very round...There are some weird things going on with Kismet I haven't experienced before.

Once again thx.


@ Eagle, Yes...Everything else works great, just for the blowing up the Bird part.

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 Post subject: Re: Operation: CSAR [Released June 5th, 2014]
 Post Posted: Mon Jul 28, 2014 9:55 am 
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That looks incredible. A little bit too much grass for my taste, since it will be easy to hide in it.

How will it perform on a moderate CPU nowadays with all those textures?

Awesome map/job - both thumbs up!!! <3

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 Post subject: Re: Operation: CSAR [Released June 5th, 2014]
 Post Posted: Mon Jul 28, 2014 10:29 am 
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jcarter1 wrote:
That looks incredible. A little bit too much grass for my taste, since it will be easy to hide in it.

How will it perform on a moderate CPU nowadays with all those textures?

Awesome map/job - both thumbs up!!! <3


Check out his "comp version" that is meant to address those concerns:
viewtopic.php?f=51&t=14331

Also: hello again!


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 Post subject: Re: Operation: CSAR [Released June 5th, 2014]
 Post Posted: Mon Jul 28, 2014 1:40 pm 
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jcarter1 wrote:
That looks incredible. A little bit too much grass for my taste, since it will be easy to hide in it.

How will it perform on a moderate CPU nowadays with all those textures?

Awesome map/job - both thumbs up!!! <3


look who came from under a rock.. good to see ya James

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 Post subject: Re: Operation: CSAR [Released June 5th, 2014]
 Post Posted: Mon Jul 28, 2014 2:27 pm 
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jcarter1 wrote:
That looks incredible. A little bit too much grass for my taste, since it will be easy to hide in it.

How will it perform on a moderate CPU nowadays with all those textures?

Awesome map/job - both thumbs up!!! <3



Thank You. Actually performance wise, it's just as good as any map in game right now. I made sure it was optimized fairly well before I released it. It's usually people with low end machines that are having issues. Thats the reason I released the "Comp Version", Not necessarily for the grass, just for people with low end PC's. As far as the Grass goes, TBH it plays real well, not as easy camping as one would think.


Once again Thank You.

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 Post subject: Re: Operation: CSAR [Released June 5th, 2014]
 Post Posted: Wed Aug 13, 2014 9:24 am 
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uni-sol wrote:
here ya go :)

----------------------------------------------------------------------

CONFIDENTIAL

Codename - Operation C.S.A.R (AKA SF CSAR)

Location - Mihalijo, Czervenia

Intel - A 2/56 LRCA-R Training UH-60 Black Hawk Helo crashed over Mihalijo at 06:14 hrs. It is believed acting Pilot CPT. Wolverine of JTC-G may have survived and is being held captive by members of the terrorist organization 'Red Coin'. There are reports of high volumes of Red Coin forces seen to be operating in the area, likely actively seeking the helicopter to steal confidential operations information onboard.

Mission Priority/Orders - Secure Alpha Squads downed UH-60 Black Hawk and capture sensitive information before destroying the remaining evidence, proceeding to rescue the captured and likely injured CPT. Wolverine. Heavy NME resistance is to be expected.

Good Luck Soldiers!

----------------------------------------------------------------------



I'd like to thank the guys that precipitated in making a story line for the map.

This is the winner. And since there way only few of you that did. I'll try and get your names somewhere on a wall too. I appreciate the effort.

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 Post subject: Re: Operation: CSAR [Released June 5th, 2014]
 Post Posted: Wed Aug 13, 2014 9:30 am 
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-=}WoLvErInE{=- wrote:
And since there way only few of you that did. I'll try and get your names somewhere on a wall too. I appreciate the effort.


HOOOOAAAAHHHH!!!! Thanks Wolv for even considering putting my name on the map. :)

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