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AA2 Maps in Production
http://archive2.forum.americasarmy.com/viewtopic.php?f=51&t=12612
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Author:  Platinum.Arg [ Fri Apr 04, 2014 11:33 pm ]
Post subject:  Re: AA2 Maps in Production

Im making Tunnels from AA2, with extract the flag mode..

Just started with it... 1st floor brushes are almost done.... making the vents now, and then i'll start with basement....

Author:  {NWO}Hawk [ Fri Apr 04, 2014 11:49 pm ]
Post subject:  Re: AA2 Maps in Production

Border:

I have been working on a version of Border, the past few days.
I'm sure others are making it as well, pretty popular map back in the day.

Author:  ^UG^_Neck535 [ Sat Apr 05, 2014 12:48 am ]
Post subject:  Re: AA2 Maps in Production

I have got Insurgent Camp, and will be releasing an update by close of business on Sunday with a slew of bug fixes based on the last 2-3 days of data collection.

I think it plays very well (mechanics-wise). Just needs some polish.

Author:  LoopieDoo [ Sat Apr 05, 2014 7:57 am ]
Post subject:  Re: AA2 Maps in Production

I'm right now working on a new stable version of Pipeline, with all kinds of features that were back in the AA2 and AA3. McReady's version is a little buggy and the map is not completed, that's why I thought to fix it. It should be out today :D

Author:  [?]^]-[ammer_T!me [ Sat Apr 05, 2014 8:03 am ]
Post subject:  Re: AA2 Maps in Production

Good work guys, I'm looking forward to the remakes! The mission editor is a bullseye hit by the Devs, this is exactly what this game needed!

Author:  xinon [ Sat Apr 05, 2014 8:55 am ]
Post subject:  Re: AA2 Maps in Production

Don't hate the maps, hate the acogs :)
Sights should be map specific.

Author:  -=}WoLvErInE{=- [ Sat Apr 05, 2014 9:23 am ]
Post subject:  Re: AA2 Maps in Production

doogle2d wrote:
Wolverine, whats the ETA on some of your sexy maps?




I will have some info soon. :wink:

Author:  Whiplash27 [ Sat Apr 05, 2014 11:11 am ]
Post subject:  Re: AA2 Maps in Production

xinon wrote:
Don't hate the maps, hate the acogs :)
Sights should be map specific.


Agreed. These classic maps are not going to be the same with scopes and aimpoints unless they had them originally. Hopefully we get something that allows us to do that in the future.

Author:  Whiplash27 [ Sat Apr 05, 2014 11:32 am ]
Post subject:  Re: AA2 Maps in Production

Updated the OP to include the status. Let me know any of them should be changed.

Game Ready = Map is completed, but small updates may be made in the future.
Test Ready = Map is far enough along to be played, but still needs work.
In production = Map still needs a lot of work before it's tested on a large scale.

Author:  -=}WoLvErInE{=- [ Sat Apr 05, 2014 11:35 am ]
Post subject:  Re: AA2 Maps in Production

Awesome, Whip! Hopefully we can get this sticky and keep up with it. It will be great help.

Thanks for doing this.

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