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 Post subject: Random file sizes
 Post Posted: Sun Apr 19, 2015 11:57 am 
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Joined: Sun May 20, 2007 2:40 am
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Location: UK
I just finished and publish my latest work but for some reason I'm getting 4 different file sizes depending on what I'm doing.

Map in editor = 76mb
Map published to steam = 44mb
downloaded map = 45mb
Uploading map to server = 46mb

Could anyone explain what's going on? I've made sure I updated all of the world info with a different map name to avoid conflicts with previous versions.

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 Post subject: Re: Random file sizes
 Post Posted: Sun Apr 19, 2015 7:02 pm 
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Joined: Fri Apr 04, 2014 2:31 pm
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The 44, 45, 46 Mbs are almost the same, maybe some metadata causing it (or the preview picture)? No idea... Did you cook your map? I don't know what it actually does, but I heard it reduces the file size noticeably. Maybe that is responsible for the 76->45 Mbs?


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 Post subject: Re: Random file sizes
 Post Posted: Sun Apr 19, 2015 8:14 pm 
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just experimented reuploading another map and I get the same deal:

size on steam: 41mb
size downloaded from steam: 26mb

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 Post subject: Re: Random file sizes
 Post Posted: Sun Apr 19, 2015 10:26 pm 
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Are you publishing a new version over an old version, or uploading the new version as a new map altogether?


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 Post subject: Re: Random file sizes
 Post Posted: Mon Apr 20, 2015 12:11 am 
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new version altogether

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 Post subject: Re: Random file sizes
 Post Posted: Mon Apr 20, 2015 5:19 am 
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cooking before publishing?

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 Post subject: Re: Random file sizes
 Post Posted: Mon Apr 20, 2015 9:14 am 
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Joined: Wed Nov 27, 2013 9:45 pm
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Word of advice!!!! Never cook your map unless you exceed the workshop upload file size. Once you cook your map you'll need to recook with every major patch. Anytime they have to mess with frontend and have to recompile the game you'll need to recook it. However, if you don't , you won't need to do anything to it. Of course unless the remove assets from the beta that are know longer available to use.

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