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M.Carter
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Post subject: Lighting broken? Posted: Sat Oct 04, 2014 8:36 pm |
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Joined: Sun May 20, 2007 2:40 am Posts: 175 Location: UK
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I have the intensity of map Dominant light source all the way up to 10 but when I get in game (after building the lighting) everything is still pretty dark. Any help?
_________________ 3rd Infantry Division 11 years of MILSIM gaming! Aynthing you say may be misslpet and uesd against you 
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{NWO}Hawk
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Post subject: Re: Lighting broken? Posted: Sat Oct 04, 2014 11:22 pm |
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Joined: Fri Oct 03, 2003 8:00 pm Posts: 287 Location: United States
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First thing that comes to mind, do you have a Light Mass Importance volume?
_________________ __________________________________________________________ When there's no more room online......the trolls will walk the earth.....
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M.Carter
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Post subject: Re: Lighting broken? Posted: Sun Oct 05, 2014 12:00 am |
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Joined: Sun May 20, 2007 2:40 am Posts: 175 Location: UK
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no, I didn't think of that (facepalm) I'll see if adding this in fixes my issue.
_________________ 3rd Infantry Division 11 years of MILSIM gaming! Aynthing you say may be misslpet and uesd against you 
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-=}WoLvErInE{=-
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Post subject: Re: Lighting broken? Posted: Sun Oct 05, 2014 12:31 am |
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Joined: Wed Nov 27, 2013 9:45 pm Posts: 1442 Location: Chi-Town
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If you made a map from scratch, and add sky box it's most likely that. You need to uncheck the fee things under the lighting tab. Except lighting , cast shadows.... Etc. then do a rebuild and it should take care of it.
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={KTS}=DELTATHUND3R
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Post subject: Re: Lighting broken? Posted: Sun Oct 05, 2014 12:44 am |
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Joined: Mon Aug 21, 2006 6:06 pm Posts: 640
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Light mass volume would be what your missing..Great job Hawk...
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M.Carter
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Post subject: Re: Lighting broken? Posted: Sun Oct 05, 2014 9:15 am |
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Joined: Sun May 20, 2007 2:40 am Posts: 175 Location: UK
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Fixed
_________________ 3rd Infantry Division 11 years of MILSIM gaming! Aynthing you say may be misslpet and uesd against you 
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