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 Post subject: warning during cooking
 Post Posted: Wed Jun 11, 2014 5:13 am 
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Joined: Sat Jun 30, 2012 2:24 pm
Posts: 111
So ive been busy cooking my map the last days. i always get this warning and beside the current appcrash bug iam able to publish the map but the server wont accept it (unless i play alone on my local server)
Heres my log from the cooker.exe:

Quote:
0000.90] Log: PhysX GPU Support: DISABLED
[0003.70] Log: Loading Shader Cache ..\..\AAGame\CookedPC\LocalShaderCache-PC-D3D-SM3.upk in 0.663244s
[0005.91] Log: Loading Shader Cache ..\..\AAGame\CookedPC\RefShaderCache-PC-D3D-SM3.upk in 1.800510s
[0006.02] Log: Loading Shader Cache ..\..\AAGame\CookedPC\LocalShaderCache-PC-D3D-SM5.upk in 0.053977s
[0021.92] Log: Loading Shader Cache ..\..\AAGame\CookedPC\RefShaderCache-PC-D3D-SM5.upk in 14.261462s
[0022.19] Log: Loading Shader Cache ..\..\AAGame\CookedPC\LocalShaderCache-PC-OpenGL.upk in 0.035090s
[0032.06] Log: Loading Shader Cache ..\..\AAGame\CookedPC\RefShaderCache-PC-OpenGL.upk in 9.347846s
[0039.88] Log: Executing Class UnrealEd.CookPackagesCommandlet
[0039.89] Log: Initializing Editor Engine...
[0040.30] Log: Encountered missing default brush - spawning new one
[0040.30] Log: Initializing Editor Engine Completed
[0040.38] Log: Cooking with SEPARATE Lighting TextureFileCache...
[0040.38] Log: Cooking with SEPARATE Character TextureFileCache...
[0040.42] Log: Ignoring multithreaded flag because of incompatible options...
[0040.58] Log:
[0040.58] Log: New File, Existing Package (Package BulkData_0, Package GlobalPersistentCookerData)
[0046.16] Log: PCD didn't exist or was out of date '..\..\AAGame\Published\CookedPC\GlobalPersistentCookerData.upk'.
[0046.16] Log: New File, Existing Package (Package BulkData_1, Package GlobalPersistentCookerData)
[0054.17] Log: GeneratePersistentMapList> Clearing existing lists
[0054.52] Log: There are 1 levels to process
[0054.60] Log: Loading base level ..\..\AAGame\CookedPC\UserMadeMaps\Ranch.umap
[0064.46] Log: Setting team color to 0
[0064.46] Log: Setting team color to 1
[0064.46] Log: Setting team color to 0
[0064.46] Log: Setting team color to 1
[0064.46] Log: Setting team color to 0
[0064.46] Log: Setting team color to 0
[0064.46] Log: Setting team color to 0
[0064.46] Log: Setting team color to 1
[0064.46] Log: Setting team color to 1
[0066.77] Log: Save=0.000000
[0066.77] Log: Moving '..\..\AAGame\CookedPC\GUIDCache_save.tmp' to '..\..\AAGame\CookedPC\GUIDCache.upk'
[0067.82] Log: Running w/ PMap Object size optimization DISABLED.
[0068.37] Log: Materials will be cleaned up...
[0068.37] Log: StaticMesh materials will be cleaned up...
[0068.47] Log: StaticMesh CleanUp: Adding Class : Engine.ActorFactory
[0068.47] Log: StaticMesh CleanUp: Adding Class : Engine.SequenceObject
[0068.75] Log: TagCookedStartupObjects> Using Shipped PersistentCookerData - this must be DLC...
[0068.75] Log: Tagging 1525 always loaded objects for Core
[0068.75] Log: Tagging 32585 always loaded objects for Engine
[0068.81] Log: Tagging 758 always loaded objects for GFxUI
[0068.82] Log: Tagging 2225 always loaded objects for IpDrv
[0068.82] Log: Tagging 74 always loaded objects for WinDrv
[0068.82] Log: Tagging 3414 always loaded objects for GameFramework
[0068.82] Log: Tagging 641 always loaded objects for OnlineSubsystemPC
[0068.82] Log: Tagging 310 always loaded objects for Teamspeak
[0068.82] Log: Tagging 37403 always loaded objects for AAGame
[0068.91] Log: Tagging 440 always loaded objects for Startup
[0068.91] Log: Tagging always loaded objects for language INT
[0068.91] Log: Tagging 20 localized always loaded objects for Teamspeak
[0068.92] Log: Tagging 6 localized always loaded objects for Startup
[0068.92] Log: Tagging 0 already handled materials
[0068.92] Log: Tagging 0 already handled material instances
[0069.19] Log: Marked 17505 untagged startup objects...
[0076.95] Log: Cooking [Seekfree] Ranch
[0078.54] Log: Setting team color to 0
[0078.54] Log: Setting team color to 1
[0078.54] Log: Setting team color to 0
[0078.54] Log: Setting team color to 1
[0078.54] Log: Setting team color to 0
[0078.54] Log: Setting team color to 0
[0078.54] Log: Setting team color to 0
[0078.54] Log: Setting team color to 1
[0078.54] Log: Setting team color to 1
[0080.50] Log: Save=0.000000
[0080.50] Log: Moving '..\..\AAGame\CookedPC\GUIDCache_save.tmp' to '..\..\AAGame\CookedPC\GUIDCache.upk'
[0082.66] Log: GetTriIndicesUsingEdge : 3 tris share an edge.
[0082.66] Log: GetTriIndicesUsingEdge : 3 tris share an edge.
[0082.66] Log: GetTriIndicesUsingEdge : 3 tris share an edge.
[0082.66] Log: GetTriIndicesUsingEdge : 3 tris share an edge.
[0082.69] DevPhysics: Error (1) in file ..\..\Cooking\src\ConvexMeshBuilder.cpp, line 77: Supplied NxConvexMeshDesc::checkValid() returned 1.
[0082.69] DevPhysics: Error (4) in file ..\..\src\ExtensionQuickLoad.cpp, line 821: Failed to perform standard cooking of convex mesh.

[0082.69] Warning: Warning, Failed to strip volume brush Model Ranch.TheWorld:PersistentLevel.AABlockingVolume_118.Model_6 belonging to BrushComponent Ranch.TheWorld:PersistentLevel.AABlockingVolume_118.BrushComponent_9 because it creates no cached physics geometry (brush has 6 polys)
[0082.69] DevPhysics: Error (1) in file ..\..\Cooking\src\ConvexMeshBuilder.cpp, line 77: Supplied NxConvexMeshDesc::checkValid() returned 1.
[0082.69] DevPhysics: Error (4) in file ..\..\src\ExtensionQuickLoad.cpp, line 821: Failed to perform standard cooking of convex mesh.

[0082.69] Warning: Warning, Failed to strip volume brush Model Ranch.TheWorld:PersistentLevel.AABlockingVolume_117.Model_5 belonging to BrushComponent Ranch.TheWorld:PersistentLevel.AABlockingVolume_117.BrushComponent_8 because it creates no cached physics geometry (brush has 6 polys)
[0083.05] Log: Built Phys StaticMesh Cache: 284.388 ms
[0083.05] Log: COOKEDPHYSICS: 1 TriMeshes (0.597656 KB), 394 Convex Hulls (888.641602 KB) - Total 889.239258 KB
[0084.10] Log: COOKEDPHYSICS: BSP 114.93 KB
[0086.93] Log: Save=0.000000
[0086.93] Log: Compressing from memory to '..\..\AAGame\Published\CookedPC\\UserMadeMaps\Ranch.umap'
[0088.78] Log: Save=0.000000
[0088.78] Log: Moving '..\..\AAGame\Published\CookedPC\GlobalPersistentCookerData_save.tmp' to '..\..\AAGame\Published\CookedPC\GlobalPersistentCookerData.upk'
[0088.89] Log: Save=0.000000
[0088.89] Log: Moving '..\..\AAGame\CookedPC\GUIDCache_save.tmp' to '..\..\AAGame\CookedPC\GUIDCache.upk'
[0088.92] Log: Copying shader cache RefShaderCache-PC-D3D-SM5.upk
[0103.26] Log: Save=0.000000
[0103.26] Log: Compressing '..\..\AAGame\Published\CookedPC\RefShaderCache-PC-D3D-SM5_save.tmp' to '..\..\AAGame\Published\CookedPC\RefShaderCache-PC-D3D-SM5.upk'
[0110.24] Log: Copying shader cache RefShaderCache-PC-OpenGL.upk
[0118.57] Log: Save=0.000000
[0118.57] Log: Compressing '..\..\AAGame\Published\CookedPC\RefShaderCache-PC-OpenGL_save.tmp' to '..\..\AAGame\Published\CookedPC\RefShaderCache-PC-OpenGL.upk'
[0121.02] Log:
[0121.04] Log: TotalTime 80.65 seconds
[0121.04] Log: AlwaysLoadedProcessingTime 0.03 seconds
[0121.04] Log: ContentProcessingTime 20.09 seconds
[0121.04] Log: CreateIniFiles 0.00 seconds
[0121.04] Log: LoadSectionPackages 0.00 seconds
[0121.04] Log: LoadNativePackages 0.00 seconds
[0121.04] Log: LoadDependencies 0.00 seconds
[0121.05] Log: LoadPackages 0.00 seconds
[0121.05] Log: LoadPerMapPackages 0.00 seconds
[0121.05] Log: LoadCombinedStartupPackages 0.00 seconds
[0121.05] Log: CheckDependentPackages 0.00 seconds
[0121.05] Log: CleanupMaterialsTime 0.00 seconds
[0121.05] Log: CleanupShaderCacheTime 0.00 seconds
[0121.05] Log: Load ShaderCache 0.00 seconds
[0121.05] Log: Save ShaderCache 0.00 seconds
[0121.05] Log: Copy ShaderCache 0.00 seconds
[0121.06] Log: RHI shader compile time 0.00 seconds
[0121.07] Log: PS3 0.00 seconds
[0121.07] Log: XBOXD3D 0.00 seconds
[0121.07] Log: NGP 0.00 seconds
[0121.07] Log: WIIU 0.00 seconds
[0121.07] Log: PCD3D_SM3 0.00 seconds
[0121.07] Log: PCD3D_SM5 0.00 seconds
[0121.07] Log: PCOGL 0.00 seconds
[0121.07] Log: CookTime 0.00 seconds
[0121.07] Log: CookPhysics 0.00 seconds
[0121.07] Log: CookTexture 0.00 seconds
[0121.07] Log: CookSound 0.00 seconds
[0121.07] Log: CookSoundCue 0.00 seconds
[0121.07] Log: LocSound 0.00 seconds
[0121.07] Log: CookMovie 0.00 seconds
[0121.07] Log: CookStrip 0.00 seconds
[0121.08] Log: CookSkeletalMesh 0.00 seconds
[0121.08] Log: CookStaticMesh 0.00 seconds
[0121.08] Log: CookLandscape 0.00 seconds
[0121.08] Log: CookParticleSystemTime 0.00 seconds
[0121.08] Log: DuplicateRemovalTime 0.00 seconds
[0121.08] Log: PackageSave 0.00 seconds
[0121.08] Log: PrepareForSaving 0.00 seconds
[0121.08] Log: PrepareForSavingTexture 0.00 seconds
[0121.08] Log: PrepareForSavingTerrain 0.00 seconds
[0121.08] Log: PrepareForSavingMaterial 0.00 seconds
[0121.08] Log: PrepareForSavingMaterialInstance 0.00 seconds
[0121.08] Log: PrepareForSavingStaticMeshTime 0.00 seconds
[0121.08] Log: PackageLocTime 0.00 seconds
[0121.09] Log: CollectGarbageAndVerify 0.00 seconds
[0121.09] Log:
[0121.09] Log: Regional Stats:
[0121.09] Log: Before Package Iteration 0.00 seconds
[0121.09] Log: Package Iteration 0.00 seconds
[0121.09] Log: Prep Package 0.00 seconds
[0121.09] Log: Tag cooked startup time 7.99 seconds
[0121.09] Log: Mark cooked startup time 0.06 seconds
[0121.09] Log: Initialize Package 0.00 seconds
[0121.09] Log: Finalize Package 0.00 seconds
[0121.09] Log: After Package Iteration 0.00 seconds
[0121.09] Log:
[0121.09] Log: Compression Stats:
[0121.09] Log: FArchive::SerializeCompressed time 0.00 seconds
[0121.09] Log: Compressor thread


Please note:
If i delete the two blocking volumes that cause this warning, i get another two blocking volumes that the cooker warns me about? Theres not really much to find in goodle nor epicforums about this warning and whats causing this.
anybody has an idea?


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