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 Post subject: WHY AAPG CANT HAVE MAPS/MISSIONS LIKE AA2? READ
 Post Posted: Sun Jul 27, 2014 3:48 pm 
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Well, guys hi all, i'm here because i was thinking, why AAPG doesnt have maps like:SF

Hospital (Scort VIP)
Bridge Crossing
Pipeline
Urban Assault


ATM we doesnt have any games with all that imersive maps, wich make us more tactical, i know all players witch played AA2 before will know what i'm talking about. I hope the developers think about that and dont kill that great game definitly! :?:

Well sorry for bad english, i'm not native and all my english was learned gaming. BB.


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 Post subject: Re: WHY AAPG CANT HAVE MAPS/MISSIONS LIKE AA2? READ
 Post Posted: Sun Jul 27, 2014 5:03 pm 
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RapidEyez wrote:
Hospital (Scort VIP)


VIP WIP:
http://steamcommunity.com/sharedfiles/f ... chtext=aa2

RapidEyez wrote:
Bridge Crossing


http://steamcommunity.com/sharedfiles/f ... chtext=aa2

RapidEyez wrote:
Pipeline


http://steamcommunity.com/sharedfiles/f ... chtext=aa2

RapidEyez wrote:
Urban Assault


http://steamcommunity.com/sharedfiles/f ... chtext=aa2


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 Post subject: Re: WHY AAPG CANT HAVE MAPS/MISSIONS LIKE AA2? READ
 Post Posted: Sun Jul 27, 2014 9:50 pm 
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[CLS]_SgtMac wrote:




OMG dude i love you, i will try that!


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 Post subject: Re: WHY AAPG CANT HAVE MAPS/MISSIONS LIKE AA2? READ
 Post Posted: Mon Jul 28, 2014 6:27 am 
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Looks like you scored. Should have asked for more maps! :D


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 Post subject: Re: WHY AAPG CANT HAVE MAPS/MISSIONS LIKE AA2? READ
 Post Posted: Mon Jul 28, 2014 8:58 am 
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Keebler_750 wrote:
Looks like you scored. Should have asked for more maps! :D


But, i am looking for the game modes like aa2. I haven't tested these maps already. But i will give a try. Who don't remember the map which we had to jump and use parachutes to reach the enemies.


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 Post subject: Re: WHY AAPG CANT HAVE MAPS/MISSIONS LIKE AA2? READ
 Post Posted: Mon Jul 28, 2014 9:13 am 
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That's Farm Raid. That one is out also. Just check steam. Most of them Altan has ported out. And there hand full of others that were made by different individuals.

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 Post subject: Re: WHY AAPG CANT HAVE MAPS/MISSIONS LIKE AA2? READ
 Post Posted: Mon Jul 28, 2014 10:11 am 
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Some of us have already brought this up a couple of times.

I think the DEV's mentioned they were looking at making future maps more like AA2 i.e. missions not maps.

They've only hinted at this possibility once as far as i know in one of the podcasts or interviews.

I fully understand the OP in this perspective. What we have at the moment are generic game modes and maps. Nothing really that makes them stand out.


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 Post subject: Re: WHY AAPG CANT HAVE MAPS/MISSIONS LIKE AA2? READ
 Post Posted: Mon Jul 28, 2014 12:35 pm 
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RapidEyez wrote:
Keebler_750 wrote:
Looks like you scored. Should have asked for more maps! :D


But, i am looking for the game modes like aa2. I haven't tested these maps already. But i will give a try. Who don't remember the map which we had to jump and use parachutes to reach the enemies.


Radio Tower had parachutes in Assault side too.

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 Post subject: Re: WHY AAPG CANT HAVE MAPS/MISSIONS LIKE AA2? READ
 Post Posted: Tue Jul 29, 2014 6:29 pm 
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Okay guys, but i am not unable to find servers with these maps, maybe i'm doing something wrong, but i really dont know how to find these server (specially from USA)


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 Post subject: Re: WHY AAPG CANT HAVE MAPS/MISSIONS LIKE AA2? READ
 Post Posted: Tue Jul 29, 2014 7:07 pm 
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RapidEyez wrote:
Okay guys, but i am not unable to find servers with these maps, maybe i'm doing something wrong, but i really dont know how to find these server (specially from USA)


Now that on the other hand is completely different story. People are still having lots problem with them. Servers are crashing, and people are having problems loading them. So most just give up or have giving up.

Every custom maps server I've played on, the map are usually rotated by server adimn. If they try and set rotation or map vote they crash the server.

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