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 Post subject: Winning without playing....
 Post Posted: Sat Dec 14, 2013 9:34 pm 
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Joined: Fri Sep 13, 2013 7:18 am
Posts: 33
Now this may seem like an ODD BUG but a few times whilst the game has been waiting for players (the Alpha/Bravo choice) I (as well as some other people) have sometimes either Mission Success or Mission Failure before the game has even started! How is this possible?


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 Post subject: Re: Winning without playing....
 Post Posted: Sat Dec 14, 2013 10:18 pm 
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Joined: Sun Aug 04, 2002 8:00 pm
Posts: 1149
Location: Ontario, Canada
Yes...I've seen this too! Or the match is over after one round...

This build seems buggier than the first release. I don't think "Lean" is the cause....?

:)


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 Post subject: Re: Winning without playing....
 Post Posted: Sat Dec 14, 2013 10:26 pm 
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Last edited by 2K20GB4 on Wed Jan 29, 2014 10:09 am, edited 1 time in total.

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 Post subject: Re: Winning without playing....
 Post Posted: Sat Dec 14, 2013 11:24 pm 
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Joined: Sun Sep 16, 2012 8:33 pm
Posts: 462
have never had this happen

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 Post subject: Re: Winning without playing....
 Post Posted: Sat Dec 14, 2013 11:32 pm 
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Joined: Sat Dec 08, 2007 6:35 pm
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Location: United States
I've had this happen since before they opened it up to the public. I'd join a team, and usually have to wait a while. that is, until whichever team wins or loses.

if the server is empty, I'm already in it without the round starting, until someone else joins in.

either way, one does get credit if they are on the winning team and didn't even do anything, especially on the last round. it's weird, but that's the way it's been.

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 Post subject: Re: Winning without playing....
 Post Posted: Sun Dec 15, 2013 12:00 am 
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1. devs need to use the old technique here:
- make so you get zero xp unless at least 4 players are present in the server, unpassworded.
- also make it so stats do not track when server is passworded and/or less than 4 players

2. devs need to make so people can't farm exp in a server together by constantly shooting teammates and and reviving each other endlessly (with the revive=really high number server setting). do this by setting a cap on xp gain from revives per round or match. or... just remove the xp gain from revive altogether.

3. subtract xp score from honor for violating ROE. put the total in the tab/summary at end of round/match. useful info. would also help prevent stupid stuff like #2 above.

/end common sense "features" yet to be implemented.

and unrelated: please, for the love of .... please get rid of that wall hack 5 second timer when securing.

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 Post subject: Re: Winning without playing....
 Post Posted: Sun Dec 15, 2013 3:07 am 
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Joined: Wed Sep 25, 2013 6:22 am
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And sometimes when I join a server when the match is just over, I get 2500 points - even without joining the winning team. :)
At least that points bar shows this.


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 Post subject: Re: Winning without playing....
 Post Posted: Sun Dec 15, 2013 6:55 am 
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Joined: Sat Jun 15, 2013 1:20 am
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Sir-Gray-Stache wrote:
have never had this happen
I could say a bunch of things here but I'm just gonna say yes you have.

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 Post subject: Re: Winning without playing....
 Post Posted: Sun Dec 15, 2013 6:55 am 
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Joined: Sat Jun 15, 2013 1:20 am
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softarmy wrote:
And sometimes when I join a server when the match is just over, I get 2500 points - even without joining the winning team. :)
At least that points bar shows this.


+1 i dont mind it though ha free 2500pts.

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 Post subject: Re: Winning without playing....
 Post Posted: Sun Dec 15, 2013 8:48 am 
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Joined: Wed May 08, 2013 10:34 am
Posts: 552
Has anyone noticed if your on the server on your own and you kill yourself the round ends,
then the next round starts to count down but stops at 10 and you have to reconnect..
Try it an see...

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