Board index » America's Army - Mission Editor » Mission Editor - General Discussion




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 47 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
Author Message
 Post subject: Re: CompTest (BDX Competition Map) White Box
 Post Posted: Tue Mar 17, 2015 9:52 am 
Offline

Joined: Tue Nov 03, 2009 8:46 am
Posts: 3018
Well.. lets plan a test day

_________________
Image Image Hawkeye's 1300+ club
---------------------------------------------
http://www.twitch.tv/ironknightsdoba


Top 
 Profile  
 
 Post subject: Re: CompTest (BDX Competition Map) White Box
 Post Posted: Tue Mar 17, 2015 10:18 am 
Offline

Joined: Wed Nov 27, 2013 9:45 pm
Posts: 1442
Location: Chi-Town
If you guys can post what times would be good, I can post an announcement in steam. for me, any time after 6pm est is good for me.

_________________
Image


Top 
 Profile  
 
 Post subject: Re: CompTest (BDX Competition Map) White Box
 Post Posted: Tue Mar 17, 2015 4:44 pm 
Offline

Joined: Mon Jun 09, 2014 10:22 am
Posts: 317
As a non comp player and find it hard to have an opinion on this. I did see one long line of fire and convinced this was not supposed. But interesting thread.

Image

_________________
Image


Top 
 Profile  
 
 Post subject: Re: CompTest (BDX Competition Map) White Box
 Post Posted: Tue Mar 17, 2015 6:02 pm 
Offline

Joined: Wed Nov 27, 2013 9:45 pm
Posts: 1442
Location: Chi-Town
Yeah I'm removing that alley. Originally that was going to be behind the stores. So think garbage cans,bags,paper,bottles... litter all over the the place, rats. :mrgreen: etc.

But for now it's gone.

_________________
Image


Top 
 Profile  
 
 Post subject: Re: CompTest (BDX Competition Map) White Box
 Post Posted: Tue Mar 17, 2015 6:07 pm 
Offline

Joined: Tue Nov 03, 2009 8:46 am
Posts: 3018
I ran through it for a few minutes.. felt like a maze with all the little corridors

_________________
Image Image Hawkeye's 1300+ club
---------------------------------------------
http://www.twitch.tv/ironknightsdoba


Top 
 Profile  
 
 Post subject: Re: CompTest (BDX Competition Map) White Box
 Post Posted: Tue Mar 17, 2015 6:36 pm 
Offline

Joined: Fri Oct 28, 2011 1:11 pm
Posts: 3518
Location: Czervenia
=IK=Doba= wrote:
I ran through it for a few minutes.. felt like a maze with all the little corridors


i call that feeling the BSP only effect :mrgreen:

with materials it will begin look normal, still the same dimensionally crowded, but should be good for some CQB shopping trips, with the tweaks you guys can all help with. you are the designers, with enough suggestions to make a likeminded positive change to something and im 100% sure wolvies gonna sort it out. thats the beauty of this offer :)

the way i see it, hes supplying what is essentially a paid for service entirely for free, its a great nod to the community, embrace it :mrgreen:

_________________
Image

Image


Top 
 Profile  
 
 Post subject: Re: CompTest (BDX Competition Map) White Box
 Post Posted: Tue Mar 17, 2015 8:34 pm 
Offline

Joined: Sun Sep 14, 2014 9:38 am
Posts: 1236
Ive just downloaded it and had a look... Its very hard to judge without a play test really. Almost impossible without one.... We need to agree on a time and fill that server.

Maybe this sunday?

_________________
Your warning level: [ 1 ]

FLO Inner Hospital C4 Updated
Industry Updated
M24 Target Range Updated


Top 
 Profile  
 
 Post subject: Re: CompTest (BDX Competition Map) White Box
 Post Posted: Wed Mar 18, 2015 4:43 pm 
Offline

Joined: Sun Dec 11, 2005 9:12 pm
Posts: 383
Location: Orlando, FL
The middle building is a maze of stairs. I think most can agree that stair fire-fights are not the most appealing. I know you originally want z-axis fighting but removing a level or two altogether might be beneficial.

Also, the hallways and rooms all seems a bit small and/or too narrow, ceilings a bit too low. I'll provide additional feedback upon playtesting it.

_________________
Image
NEW Fragmovie 3/26
Steam | Stats: AAPG | AA3 | AA2


Top 
 Profile  
 
 Post subject: Re: CompTest (BDX Competition Map) White Box
 Post Posted: Wed Mar 18, 2015 5:47 pm 
Offline

Joined: Tue Nov 03, 2009 8:46 am
Posts: 3018
DragonEyez wrote:
The middle building is a maze of stairs. I think most can agree that stair fire-fights are not the most appealing. I know you originally want z-axis fighting but removing a level or two altogether might be beneficial.

Also, the hallways and rooms all seems a bit small and/or too narrow, ceilings a bit too low. I'll provide additional feedback upon playtesting it.


This was pretty much my first impression.. tight hallways, many zig zag hallways.. I feel there will be too much corner sound whooring and Yes 3 is too many floors

IMO we need to setup obj rooms with 3 choke points leading to each as a standard.

_________________
Image Image Hawkeye's 1300+ club
---------------------------------------------
http://www.twitch.tv/ironknightsdoba


Top 
 Profile  
 
 Post subject: Re: CompTest (BDX Competition Map) White Box
 Post Posted: Wed Mar 18, 2015 8:42 pm 
Offline

Joined: Wed Nov 27, 2013 9:45 pm
Posts: 1442
Location: Chi-Town
You guys are right. You see I only put like a weekend into this map and didn't really give it any thoughts, it was more like, I'll just throw something together and go from there. I'm going to junk this for now. I'm working on something NEW...I'm going to put a lot of thought into it, and I promise, Once it's PERFECT or I think it's PERFECT...I'll release it.

Stay Tuned and thx for the help so far guys. :wink:

_________________
Image


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 47 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next

Board index » America's Army - Mission Editor » Mission Editor - General Discussion


Who is online

Users browsing this forum: No registered users and 1 guest

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron