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 Post subject: Your point of view on rules?
 Post Posted: Wed Apr 08, 2015 6:41 am 
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Hey guys,

I want to make sure that we get all the feedback needed for decent complete ruleset at ESL. You see there is a lot of unwritten bugs, dos and don'ts and I would love to have it all written down in one nice ruleset that we can uphold for future cups/tournament/seasons.

Here are 3 points I would like to have your point of view on:

1) What is your stance on INI enhancement. How much tweaking, is too much tweaking. For instance, what is the opinion of people binding "Enemy Spotted" on the fire key? And should there be written specifically what is allowed and what isn't? How about macros?

2) Bugs such as the "nade bug" - which makes people running with nades. Is that something that should explicitly be written down. Or would you reckon people are smart enough to know, that what they are doing is forbidden?

3) Map exploits, there is spots I believe that should not be accessible on certain maps, but can be. An example would be (pre-patch) that you could pixel walk in Inner Hospital on the left wall in Gallery, coming from the Defense Spawn. Others I've seen, but could not duplicate is players crouching whilst their lower torso was "under the map".

Have I missed something? What is the most frustrating thing that the current rules in any competition are not taking in to consideration?

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 Post subject: Re: Your point of view on rules?
 Post Posted: Wed Apr 08, 2015 7:43 am 
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Joined: Wed May 08, 2013 10:34 am
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Quote:
1) What is your stance on INI enhancement. How much tweaking, is too much tweaking. For instance, what is the opinion of people binding "Enemy Spotted" on the fire key? And should there be written specifically what is allowed and what isn't? How about macros?


Quote:
2) Bugs such as the "nade bug" - which makes people running with nades. Is that something that should explicitly be written down. Or would you reckon people are smart enough to know, that what they are doing is forbidden?


Quote:
3) Map exploits, there is spots I believe that should not be accessible on certain maps, but can be. An example would be (pre-patch) that you could pixel walk in Inner Hospital on the left wall in Gallery, coming from the Defense Spawn. Others I've seen, but could not duplicate is players crouching whilst their lower torso was "under the map".


1.No tweaking ini files at all.
2.No bug using of any kind.
3.No using Map exploits of any kind.

Just my opinion.

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 Post subject: Re: Your point of view on rules?
 Post Posted: Wed Apr 08, 2015 7:57 am 
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Some ini settings have to be allowed like uncapping fps.

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 Post subject: Re: Your point of view on rules?
 Post Posted: Wed Apr 08, 2015 7:58 am 
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Joined: Sun Jun 16, 2013 8:41 am
Posts: 1512
Don't reinvent the wheel, work off of what established ESL rules look like. It'll make sure edge cases don't get missed and cover all the bases.

http://gfx.esl.eu/media/eu/csgo/eslone/ ... lebook.pdf


Quote:
6.3.1 Configuration / Startparameters
The following commands are forbidden:
 mat_hdr_enabled
The following startparameters are forbidden:
 +mat_hdr_enabled 0/1
 +mat_hdr_leven 0/1/2
All other configuration changes are allowed as long as they do not give an unfair edge or advantage comparable to cheating. A player may be penalized for wrong settings in any config file, regardless if it is in use, or even stored in the game folder in question.


Quote:
6.5 Use of Bugs and Glitches
The intentional use of any bugs, glitches, or errors in the game are penalized with six (6) minor penalty points per incident, up to a maximum of eighteen (18) minor penalty points per match. Furthermore, it is up to the admins discretion whether or not the use of said bugs had an effect on the match, and whether or not he will award rounds, or the match to the opposing team, or to force a rematch. In extreme cases, the penalty for abusing bugs may be even higher.
The usage of the following bugs is strictly forbidden, if any bug is used which is not listed here it is up to the admins discretion whether or not a punishment is necessary. (...)


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 Post subject: Re: Your point of view on rules?
 Post Posted: Wed Apr 08, 2015 8:06 am 
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Posts: 37
made vid couple weeks ago https://www.youtube.com/watch?v=ZZXmAYtgouY

i can do both quick scope and no reload with m24 on every server under 30ping.
It works exactly same way with "run nade" expect u need more clicks.

in all of these cases with macro, definatly NO. done manually meaby.

but i think using bug spots its nice feature, and it gives the game new way for surprise effect. ofc as long as it stays inside the map.

Anyways gotta remind haters that other games have used bugs/exploits for their advantage.

https://www.youtube.com/watch?v=MR_Drve ... A&index=18

one of the most famous cod4 promod's "bug", strafe.

https://www.youtube.com/watch?v=T0umCN_OM1o

csgo.

https://www.youtube.com/watch?v=J5I-5eo_vDM

dota2 is full of this kind of stuff anyways.


Last edited by ViKillThemALL on Wed Apr 08, 2015 8:38 am, edited 2 times in total.

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 Post subject: Re: Your point of view on rules?
 Post Posted: Wed Apr 08, 2015 8:20 am 
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Joined: Tue Nov 03, 2009 8:46 am
Posts: 3018
About the ini files, again nothing in the engine ini that gives an advantage, the game simply runs 10x smoother with a higher stable FPS. So hopefully there's no rule against that.

Macros are a cheat.

Keybinds I wouldn't allow

But as BC states why not follow what's already in place, seems like they know what they are doing

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 Post subject: Re: Your point of view on rules?
 Post Posted: Wed Apr 08, 2015 10:50 am 
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Joined: Fri Jun 14, 2013 11:41 am
Posts: 2575
A. Dalton is not in competitive...lets only take opinions from active competitive players please?

1) Yes, ini tweaks of ONLY AAEngine.ini should be allowed, any other ini file should be disallowed.
No, any kind of mouse macro(which is kind of undetectable anyway), or double keybind should not be allowed. For example, even a simple "LeftMouseButton" "GBA_Fire | GBA_HoldBreath", should not be acceptable.
2) Trust me, people will claim ignorance of the law all the time...that doesn't make it ok, so yes, make sure you explicitly state that using the run nade and crouch bugs are disallowed, and are punishable.
3) Personally, I think using map bugs is fine...it adds a new level of interesting play, but in general, it would be better to just keep them out all together. But your definition of a map "bug", might be different than my definition, so make sure you are lenient, because there are many many spots on maps that teams use, that are no longer considered bugs, but just spots to play. So keep that in mind.

All in all, I'm looking forward to a great season of ESL.

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 Post subject: Re: Your point of view on rules?
 Post Posted: Wed Apr 08, 2015 12:10 pm 
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Joined: Sun Sep 14, 2014 9:38 am
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ViKillThemALL wrote:
https://www.youtube.com/watch?v=MR_Drve ... A&index=18

one of the most famous cod4 promod's "bug", strafe.


haha yeah i remember the strafe bounce onto sandbags and the barriers. It was still quite difficult to do the strafe and then land the shot flying through the air so it stayed i think. CoD4 PROMOD had a few bugs that were just played with like the light bug that made someone invincible standing behind the glare rays. Some things you just have to deal with it.

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 Post subject: Re: Your point of view on rules?
 Post Posted: Wed Apr 08, 2015 12:26 pm 
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Joined: Wed May 08, 2013 10:34 am
Posts: 552
Frigid wrote:
A. Dalton is not in competitive...lets only take opinions from active competitive players please?

1) Yes, ini tweaks of ONLY AAEngine.ini should be allowed, any other ini file should be disallowed.
No, any kind of mouse macro(which is kind of undetectable anyway), or double keybind should not be allowed. For example, even a simple "LeftMouseButton" "GBA_Fire | GBA_HoldBreath", should not be acceptable.
2) Trust me, people will claim ignorance of the law all the time...that doesn't make it ok, so yes, make sure you explicitly state that using the run nade and crouch bugs are disallowed, and are punishable.
3) Personally, I think using map bugs is fine...it adds a new level of interesting play, but in general, it would be better to just keep them out all together. But your definition of a map "bug", might be different than my definition, so make sure you are lenient, because there are many many spots on maps that teams use, that are no longer considered bugs, but just spots to play. So keep that in mind.

All in all, I'm looking forward to a great season of ESL.


Its DELTON not Dalton.
I have played competition and will be playing competition sometime in the future.
So I do have a interest in this topic.

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 Post subject: Re: Your point of view on rules?
 Post Posted: Wed Apr 08, 2015 12:42 pm 
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Joined: Fri Oct 28, 2011 1:11 pm
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Location: Czervenia
-SD-DELTON wrote:
Its DELTON not Dalton.
I have played competition and will be playing competition sometime in the future.
So I do have a interest in this topic.


maybe he was talking about Dalton?

the guy who is famous for constructing sentences and spells things funny.

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