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 Post subject: Re: ESL Rules and Updates
 Post Posted: Sun Apr 19, 2015 10:17 pm 
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We didn't seem to have any performance issues with it. We were just wondering how someone can tell who all is connected to the ESL server at any particular point in time.

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 Post subject: Re: ESL Rules and Updates
 Post Posted: Sun Apr 19, 2015 10:24 pm 
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I needed to remove AAPG then add it back to prevent a kernelbase.dll crash when launching through Wire.


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 Post subject: Re: ESL Rules and Updates
 Post Posted: Mon Apr 20, 2015 1:43 am 
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warpain wrote:
We didn't seem to have any performance issues with it. We were just wondering how someone can tell who all is connected to the ESL server at any particular point in time.

You should be able to see this with ESL wire logfiles in the matchcomms.

If this doesn't appear, contact the ESL admin. he should've enabled this.

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 Post subject: Re: ESL Rules and Updates
 Post Posted: Mon Apr 20, 2015 2:32 am 
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bart3097 wrote:
warpain wrote:
We didn't seem to have any performance issues with it. We were just wondering how someone can tell who all is connected to the ESL server at any particular point in time.

You should be able to see this with ESL wire logfiles in the matchcomms.

If this doesn't appear, contact the ESL admin. he should've enabled this.



Working.

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 Post subject: Re: ESL Rules and Updates
 Post Posted: Mon Apr 20, 2015 9:39 am 
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I followed the instructions, added AAPG but it doesnt detect a match.. its grayed out.. is that normal? I just hit start and find my own game yes?

Change ESL Region to Europe !! ^inexperienced player

thanks Noof

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