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 Post subject: Re: de-fog/bunny hop
 Post Posted: Sat Mar 30, 2013 5:28 am 
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I meant using motion capturing to do more realistic movements, maybe they did MCed a lot of things, but clearly somethings got left out.

Again, that doesn't mean a slowmo or something.


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 Post subject: Re: de-fog/bunny hop
 Post Posted: Sat Mar 30, 2013 11:11 am 
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hfatty wrote:
I meant using motion capturing to do more realistic movements


what exactly are you expecting? real free movement like in BF3 or 4? because compared to that AA is like a stiff board.. I expect more of the same just smoother maybe

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 Post subject: Re: de-fog/bunny hop
 Post Posted: Sun Mar 31, 2013 4:13 am 
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Something like so : http://store.steampowered.com/app/221200/

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 Post subject: Re: de-fog/bunny hop
 Post Posted: Sun Mar 31, 2013 7:00 am 
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_V@POR_ wrote:

That's actually cool, but it's actually more settings than animations, if they can do it like it in Ravenshield, I'll be pretty much satisfied.

My exact point is that ppl moving getting same/better accuracy than being still is nonsense and also ruins your tactics.


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 Post subject: Re: de-fog/bunny hop
 Post Posted: Sun Mar 31, 2013 7:52 am 
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hfatty wrote:
My exact point is that ppl moving getting same/better accuracy than being still is nonsense and also ruins your tactics.

How? if you know they can shot you while moving, don't you think that your "tactic" is flawed?
If your tactics fail and you keep repeating it with the same result, dont you think its time to reevaluate the tactic?
Or do you want the other player to change his/hers working tactic to suit you?

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 Post subject: Re: de-fog/bunny hop
 Post Posted: Sun Mar 31, 2013 10:29 am 
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The latter of course :P

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 Post subject: Re: de-fog/bunny hop
 Post Posted: Tue Apr 02, 2013 8:53 am 
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frankof wrote:
hfatty wrote:
My exact point is that ppl moving getting same/better accuracy than being still is nonsense and also ruins your tactics.

How? if you know they can shot you while moving, don't you think that your "tactic" is flawed?
If your tactics fail and you keep repeating it with the same result, dont you think its time to reevaluate the tactic?
Or do you want the other player to change his/hers working tactic to suit you?

that is if strafe shooting with good accuracy in a realistic game makes sense 1st, that is if shoot while being still doesn't make any sense.
But of couse many ather fps games have proven you wrong already by encouraging shooting while standing still such as the once worldwidely popular competitive game CS, you don't really think there's no tactics or skills in that game, do you?


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