Board index » America's Army: Legacy Versions » AA3 - General Discussion




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 Post subject: Re: Windows 8 vs America's Army 3
 Post Posted: Fri Apr 05, 2013 7:08 pm 
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maybe you ought to try putting in a support ticket over at Microsoft.

http://answers.microsoft.com/en-us/wind ... /windows_8


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 Post subject: Re: Windows 8 vs America's Army 3
 Post Posted: Fri Apr 05, 2013 8:45 pm 
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 Post subject: Re: Windows 8 vs America's Army 3
 Post Posted: Sat Apr 06, 2013 1:34 am 
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Bratwurste wrote:
Because we have pinky punkbuster screenshots under Windows 8?

:lol:



No. because of this:

Bratwurste wrote:
With AA3 even with all settings on highest high (AA x32 included) GPU do not use, under any circunstance, more than 700 MB in a single monitor. The GPU is not the problem that affect AA3 with Windows 8.

Basically the issue relies on two paragraphs.
1. Windows 8 power saving features.

2. AA3 client side is basically 99% dependent from server side.

Also there are a few factors which may constrain the operation such as, board BIOS model or version, NIC card and of course CPU's.
Like i said previously, some systems are affected, some dont.

From my experience i can say that the CPU's who are running at higher clocks (the powerful ones) are more susceptible to the problem when do not even exceed 50% of usage with AA3, these CPU's become vulnerable to a increased intervention from energy power saving features that come with Windows 8.

But like i said all this is fixable. At least i found the cure for the cases that were under my eyes.


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 Post subject: Re: Windows 8 vs America's Army 3
 Post Posted: Fri Apr 12, 2013 11:19 am 
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Thanks for info mate!! melissa king sex tape


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