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 Post subject: Small Patch released 4/9/2015
 Post Posted: Thu Apr 09, 2015 10:03 am 
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Developer
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Joined: Wed Apr 10, 2013 5:37 pm
Posts: 527
We just released a small patch to the game on Steam with the following changes:

  • Players may no longer bind extra functions to the fire and sight-up commands
  • Added a notification to the loading screen for when a long load may be required for rebuilding shaders (only applies to user made maps)
  • Hammer icon in launcher to build shaders for each map replaced with words "BUILD" so it is easier to see and know what it does. (Can be found under Editor -> Manage) Building here prevents long load times when playing workshop maps for the first time and should be done after subscribing to a new map.
  • Locked several ini variables players could manipulate to gain a visual advantage
  • Fixed issue where it was sometimes possible to skip the M24's bolt cycle action
  • Fixed an issue where it was possible to clone weapons when dropping them
  • Fixed a crash on the M67 shoot house


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 Post subject: Re: Small Patch released 4/9/2015
 Post Posted: Thu Apr 09, 2015 10:28 am 
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Joined: Fri Jun 14, 2013 11:41 am
Posts: 2575
Thank you. Hopefully this will fix the anti recoil issue.

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 Post subject: Re: Small Patch released 4/9/2015
 Post Posted: Thu Apr 09, 2015 10:38 am 
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Joined: Tue Jul 09, 2013 6:43 pm
Posts: 8
Nice! Waiting for more :)


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 Post subject: Re: Small Patch released 4/9/2015
 Post Posted: Thu Apr 09, 2015 10:39 am 
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Joined: Sun Sep 27, 2009 12:50 pm
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nice fixes, but there are alot more exploits and bugs which should be fixed / restricted too. Anyway, good job, devs!

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 Post subject: Re: Small Patch released 4/9/2015
 Post Posted: Thu Apr 09, 2015 10:40 am 
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Joined: Thu May 30, 2013 10:23 pm
Posts: 713
Location: Chelmsford, MA
Love this update.

Nice Dev's.

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 Post subject: Re: Small Patch released 4/9/2015
 Post Posted: Thu Apr 09, 2015 10:45 am 
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Joined: Fri Jun 14, 2013 11:42 am
Posts: 408
Does this patch require us to re-publish the usermade maps??


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 Post subject: Re: Small Patch released 4/9/2015
 Post Posted: Thu Apr 09, 2015 10:46 am 
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Joined: Thu May 30, 2013 10:23 pm
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Location: Chelmsford, MA
RayMD wrote:
nice fixes, but there are alot more exploits and bugs which should be fixed / restricted too. Anyway, good job, devs!


In Time Ray. In Time. These unfair advantages were more important. Its nearly the only complaints I ever hear about when pubbing.

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 Post subject: Re: Small Patch released 4/9/2015
 Post Posted: Thu Apr 09, 2015 10:48 am 
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Joined: Fri Jun 14, 2013 11:41 am
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This patch shows that we are making progress, even if it's small steps. I personally think you should have just locked down the AAInput ini all together, but still, thanks for making this patch.

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 Post subject: Re: Small Patch released 4/9/2015
 Post Posted: Thu Apr 09, 2015 10:53 am 
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Joined: Tue Mar 11, 2014 4:10 pm
Posts: 84
Location: netherland
I realy like this update. No more dual bind for the fire command


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 Post subject: Re: Small Patch released 4/9/2015
 Post Posted: Thu Apr 09, 2015 10:56 am 
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Developer
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Joined: Tue Sep 11, 2012 3:28 pm
Posts: 413
RayMD wrote:
nice fixes, but there are alot more exploits and bugs which should be fixed / restricted too. Anyway, good job, devs!


If there is a bug or exploit you are aware of you can report it via the Bug portal or send me a private message here detailing it.

Thanks.


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