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 Post subject: UMM Competition: And The Winner is Overload!
 Post Posted: Thu Oct 30, 2014 7:43 pm 
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Joined: Wed Jun 05, 2002 8:00 pm
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Location: New York City
We are pleased to announce that the winner of the UMM Competition is Overload!

Congratulations Drecks on a job well done! Drecks was able to create a map that plays well and provides a strong visual style. The map fits AA: PG both visually and thematically, allowing us to easily incorporate it in to the game. We will spend the next couple of weeks playtesting Overload, which will likely result in some modifications to the playspace in an effort to support the best gameplay possible. Additionally, our art team is gearing up for a complete art pass on the level. We will keep the community up to date on our progress the entire way. For now, we want to share a couple of early concept pieces that our concept team just finished up! The first image looks at the area behind the Attack spawn point. The goal here is to provide context on how the Attacking team arrived in the area. The second image focuses on the Yankee objective and is exploring some atmospheric ideas the art team is considering.

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Congratulations to Drecks and a big thank you to all of our map creators! We received a large number of quality submissions that resulted in an excellent competition all around. Thanks to the community as well for your support and feedback as the competition went on. We hope you all enjoyed the competition as much as we did!

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 Post subject: Re: UMM Competition: And The Winner is Overload!
 Post Posted: Thu Oct 30, 2014 7:49 pm 
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that art already looks great and will give the map a deeper atmosphere which is very important to focus on the mission and not just on a death-match gameplay. Again, congratulations to Drecks. I really like the WW2 feeling of his map, you can feel that he has done RO maps before. I like it!

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This will not happen, otherwise .ek will stop playing nicely :D

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Last edited by Trubbleshooter. on Thu Oct 30, 2014 7:50 pm, edited 1 time in total.

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 Post subject: Re: UMM Competition: And The Winner is Overload!
 Post Posted: Thu Oct 30, 2014 7:49 pm 
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Congratulations Drecks! Yours and Industry were my favorites.

Well done. Can't wait to see where this is going.

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 Post subject: Re: UMM Competition: And The Winner is Overload!
 Post Posted: Thu Oct 30, 2014 7:50 pm 
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congratz drecks ... all the maps were awesome.

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 Post subject: Re: UMM Competition: And The Winner is Overload!
 Post Posted: Thu Oct 30, 2014 7:50 pm 
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Congrats

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 Post subject: Re: UMM Competition: And The Winner is Overload!
 Post Posted: Thu Oct 30, 2014 7:53 pm 
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hmm, can i say FIRST? :mrgreen:

Congrats Drecks!

really looking forward to seeing your map ingame.. in RFI-5? and how they incorporate it into the story so far :) im excited, so i can only imagine how awesome this must feel for you. well done.

(omg i got ninja'd by four people, make that 5th :lol:)

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 Post subject: Re: UMM Competition: And The Winner is Overload!
 Post Posted: Thu Oct 30, 2014 8:09 pm 
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+1

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 Post subject: Re: UMM Competition: And The Winner is Overload!
 Post Posted: Thu Oct 30, 2014 8:11 pm 
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Congrats, looking forward to play it soon.

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 Post subject: Re: UMM Competition: And The Winner is Overload!
 Post Posted: Thu Oct 30, 2014 8:12 pm 
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But please, don't put there that crazy snow sound - it's killing my ears and I refuse to play ColdFront cause of that.

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 Post subject: Re: UMM Competition: And The Winner is Overload!
 Post Posted: Thu Oct 30, 2014 8:24 pm 
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congrats Drecks!

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